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Replay player for paragon
Replay player for paragon








replay player for paragon
  1. #REPLAY PLAYER FOR PARAGON UPDATE#
  2. #REPLAY PLAYER FOR PARAGON PATCH#

  • Changed Base attack time is from 0.8 to 1.
  • Reduced initial CXP payout from 50 CXP to.
  • Black buff now spawns at six minutes and respawns or levels every six minutes.
  • The max level of all jungle minion camps is 5.
  • Every 2 minutes (6 minutes for buff camps), slain minion camps will respawn and living camps will level up.
  • Reduced global passive drip rate from 1.4 to.
  • Increased team-wide payout from 800 to 1200 CP.
  • Added 65 Physical and Energy armor to Inhibitors.
  • Reduced Inhibitor health regen from 6.4 to 5.25.
  • replay player for paragon

  • Reduced Inhibitor health from 4000 to 3150.
  • Flattened stacking tower damage debuff from 50% per hit (Max stack of 1), to 25% per hit (Max stack of 2).
  • Player’s last hitting towers result in amber to fly to the killer.
  • Reduced Tier 2 team-wide payout from 375 to 100 CP.
  • replay player for paragon

  • Reduced Tier 1 team-wide payout from 200 to 100 CP.
  • Increased Tier 2 payout from 370 CP to 650 CP.
  • Increased Tier 1 payout from 200 CP to 500 CP.
  • Added 65 Physical and Energy Armor to tier 2 tower.
  • Reduced Tier 2 tower health from 3500 to 2500.
  • Added 65 Physical and Energy Armor to tier 1 tower.
  • Added the ability of players to tank towers.
  • Increased number of super minions by 1 per super wave.
  • Increased super minion damage vs structures.
  • Increased super minion damage vs other minions.
  • Increased minion last-hit multiplier from 5 to 5.5.
  • Increasing economic separation of successful players.
  • A number of match length reduction measures have been implemented.
  • Added ability to open card shop in the field, but can’t purchase cards unless at base.
  • Deck builder should now be able to copy starter decks as a base for a new deck.
  • replay player for paragon

  • Starter Health and Mana potions now only have 2 charges (down from 3).
  • Reduced Mana Potion mana per second from 5.3 to 3.8.
  • Reduced Health Potion healing per second from 14 to 10.
  • Touch of Thieves (8 points of lifesteal, 3 points of Health).
  • Fist of Kings (8 points of Physical Pen, 3 points of Health).
  • Hand of Prophets (8 points of Energy Pen, 3 points of Health).
  • Intermediate decks unlock for all Heroes at account level 6.
  • Updated new starter decks so that each fully upgraded card is worth 10 points.
  • Updated all starter decks to include categories.
  • You can now filter cards by multiple affinities at once.
  • We’ll be trying these Paragon changes out later today, and if you read our article this week looking at some of the recent changes, v28 could well be that step in the right direction we have been looking for.We’ll report back with our findings soon. Man and health regen has been reduced and there’s also a UI overhaul and Epic has now added a fully revamped rewards system with weekly quests to earn more loot such as skins and cards. The removal of Travel Mode has been a contentious issue but this new system could be a good middle ground. How that will change the gameplay remains to be seen. Inhibitors will now respawn when the Orb Prime is returned to your own capture point, Travel Mode has now been replaced with what Epic call Auto Sprint which gives faster movement when out of combat for five seconds.

    #REPLAY PLAYER FOR PARAGON UPDATE#

    We’ve yet to try the update but this is another big one.

    #REPLAY PLAYER FOR PARAGON PATCH#

    Epic has just released the v28 update for Paragon and this patch introduces a whole host of changes which should hopefully improve the game.










    Replay player for paragon